void fw3_flush_zones(enum fw3_table table, enum fw3_family family,
bool pass2, bool reload, struct fw3_state *state);
+void fw3_hotplug_zones(bool add, struct fw3_state *state);
+
struct fw3_zone * fw3_lookup_zone(struct fw3_state *state, const char *name,
bool running);
+void fw3_free_zone(struct fw3_zone *zone);
+
#define fw3_to_src_target(t) \
(FW3_FLAG_SRC_ACCEPT - FW3_FLAG_ACCEPT + t)
-#define fw3_free_zone(zone) \
- fw3_free_object(zone, fw3_zone_opts)
-
#endif