end
function Instance.random( self )
- local r = math.random(256)
- local g = math.random(256)
- local min = 1
- local max = 256
+ local r = math.random(255)
+ local g = math.random(255)
+ local min = 0
+ local max = 255
- if ( r + g ) < 256 then
- min = 256 - r - g
+ if ( r + g ) < 255 then
+ min = 255 - r - g
else
- max = 512 - r - g
+ max = 511 - r - g
end
local b = min + math.floor( math.random() * ( max - min ) )