Add libSDL_sound
[packages.git] / libs / libsdl_sound / Makefile
1
2 # Copyright (C) 2010 OpenWrt.org
3 #
4 # This is free software, licensed under the GNU General Public License v2.
5 # See /LICENSE for more information.
6 #
7
8 include $(TOPDIR)/rules.mk
9
10 PKG_NAME:=libsdl-sound
11 PKG_VERSION:=1.0.3
12 PKG_RELEASE:=1
13
14 PKG_SOURCE:=SDL_sound-$(PKG_VERSION).tar.gz
15 PKG_SOURCE_URL:=http://icculus.org/SDL_sound/downloads/
16 PKG_MD5SUM:=aa09cd52df85d29bee87a664424c94b5
17 PKG_BUILD_DIR:=$(BUILD_DIR)/SDL_sound-$(PKG_VERSION)
18
19 include $(INCLUDE_DIR)/package.mk
20
21 define Package/libsdl-sound
22   SECTION:=libs
23   CATEGORY:=Libraries
24   TITLE:=Simple DirectMedia Layer Sound Decoder
25   URL:=http://icculus.org/SDL_sound/
26   DEPENDS:=+libsdl
27 endef
28
29 define Package/libsdl-sound/description
30   SDL_sound is a library that handles the decoding
31   of several popular sound file formats, such as .WAV and .MP3.
32 endef
33
34 TARGET_CFLAGS += -I$(STAGING_DIR)/usr/include/SDL
35
36 CONFIGURE_ARGS += \
37         --with-sdl-exec-prefix=$(STAGING_DIR)
38
39 CONFIGURE_VARS += \
40         LIBS="-lSDL -ldirect -ldirectfb -lfusion"
41
42 define Build/Compile
43         rm -rf $(PKG_INSTALL_DIR)
44         $(MAKE) -C $(PKG_BUILD_DIR) \
45                 DESTDIR="$(PKG_INSTALL_DIR)" \
46                 all install
47 endef
48
49 define Build/InstallDev
50         $(INSTALL_DIR) $(1)/usr/include/SDL $(1)/usr/lib
51         $(CP) \
52                 $(PKG_INSTALL_DIR)/usr/include/SDL/SDL_sound.h \
53                 $(1)/usr/include/SDL/
54         $(CP) \
55                 $(PKG_INSTALL_DIR)/usr/lib/libSDL_sound*.{a,so*} \
56                 $(1)/usr/lib/
57 endef
58
59 define Package/libsdl-sound/install
60         $(INSTALL_DIR) $(1)/usr/lib
61         $(CP) $(PKG_INSTALL_DIR)/usr/lib/libSDL_sound*.so.* $(1)/usr/lib/
62 endef
63
64 $(eval $(call BuildPackage,libsdl-sound))