return 0;
}
+int uloop_timeout_pending(struct uloop_timeout *timeout)
+{
+ struct timeval now;
+
+ if (!timeout->pending)
+ return -1;
+
+ uloop_gettime(&now);
+
+ return tv_diff(&timeout->time, &now);
+}
+
int uloop_process_add(struct uloop_process *p)
{
struct uloop_process *tmp;