void fw3_load_zones(struct fw3_state *state, struct uci_package *p);
-void fw3_print_zone_chains(enum fw3_table table, enum fw3_family family,
- bool reload, struct fw3_state *state);
+void fw3_print_zone_chains(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload);
-void fw3_print_zone_rules(enum fw3_table table, enum fw3_family family,
- bool reload, struct fw3_state *state);
+void fw3_print_zone_rules(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload);
-void fw3_flush_zones(enum fw3_table table, enum fw3_family family,
- bool pass2, bool reload, struct fw3_state *state);
+void fw3_flush_zones(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload, bool pass2);
-void fw3_hotplug_zones(bool add, struct fw3_state *state);
+void fw3_hotplug_zones(struct fw3_state *state, bool add);
struct fw3_zone * fw3_lookup_zone(struct fw3_state *state, const char *name,
bool running);