void fw3_print_zone_rules(enum fw3_table table, enum fw3_family family,
struct fw3_state *state);
+void fw3_flush_zones(enum fw3_table table, enum fw3_family family,
+ bool pass2, struct list_head *statefile);
+
struct fw3_zone * fw3_lookup_zone(struct fw3_state *state, const char *name);
void fw3_free_zone(struct fw3_zone *zone);