Implement reload option for includes to decide whether includes should get reloaded...
[project/firewall3.git] / includes.c
index 4221def..23cfda0 100644 (file)
@@ -25,6 +25,7 @@ const struct fw3_option fw3_include_opts[] = {
        FW3_OPT("path",                string,         include,     path),
        FW3_OPT("type",                include_type,   include,     type),
        FW3_OPT("family",              family,         include,     family),
+       FW3_OPT("reload",              bool,           include,     reload),
 
        { }
 };
@@ -82,7 +83,7 @@ fw3_load_includes(struct fw3_state *state, struct uci_package *p)
 
 
 static void
-print_include(enum fw3_family family, struct fw3_include *include)
+print_include(struct fw3_include *include, enum fw3_family family)
 {
        FILE *f;
        char line[1024];
@@ -105,13 +106,18 @@ print_include(enum fw3_family family, struct fw3_include *include)
 }
 
 void
-fw3_print_includes(enum fw3_family family, struct fw3_state *state)
+fw3_print_includes(struct fw3_state *state, enum fw3_family family, bool reload)
 {
        struct fw3_include *include;
 
        list_for_each_entry(include, &state->includes, list)
+       {
+               if (reload && !include->reload)
+                       continue;
+
                if (include->type == FW3_INC_TYPE_RESTORE)
-                       print_include(family, include);
+                       print_include(include, family);
+       }
 }
 
 
@@ -144,11 +150,16 @@ run_include(struct fw3_include *include)
 }
 
 void
-fw3_run_includes(struct fw3_state *state)
+fw3_run_includes(struct fw3_state *state, bool reload)
 {
        struct fw3_include *include;
 
        list_for_each_entry(include, &state->includes, list)
+       {
+               if (reload && !include->reload)
+                       continue;
+
                if (include->type == FW3_INC_TYPE_SCRIPT)
                        run_include(include);
+       }
 }