void fw3_load_defaults(struct fw3_state *state, struct uci_package *p);
-void fw3_print_default_chains(enum fw3_table table, enum fw3_family family,
- bool reload, struct fw3_state *state);
+void fw3_print_default_chains(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload);
-void fw3_print_default_head_rules(enum fw3_table table, enum fw3_family family,
- bool reload, struct fw3_state *state);
+void fw3_print_default_head_rules(struct fw3_state *state,
+ enum fw3_family family, enum fw3_table table,
+ bool reload);
-void fw3_print_default_tail_rules(enum fw3_table table, enum fw3_family family,
- bool reload, struct fw3_state *state);
+void fw3_print_default_tail_rules(struct fw3_state *state,
+ enum fw3_family family, enum fw3_table table,
+ bool reload);
void fw3_set_defaults(struct fw3_state *state);
-void fw3_flush_rules(enum fw3_table table, enum fw3_family family,
- bool pass2, bool reload, struct fw3_state *state);
+void fw3_flush_rules(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload, bool pass2);
void fw3_flush_all(enum fw3_table table);