void fw3_load_zones(struct fw3_state *state, struct uci_package *p);
-void fw3_print_zone_chains(enum fw3_table table, enum fw3_family family,
- struct fw3_state *state);
+void fw3_print_zone_chains(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload);
-void fw3_print_zone_rules(enum fw3_table table, enum fw3_family family,
- struct fw3_state *state);
+void fw3_print_zone_rules(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload);
-void fw3_flush_zones(enum fw3_table table, enum fw3_family family,
- bool pass2, bool reload, struct fw3_state *state);
+void fw3_flush_zones(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload, bool pass2);
+
+void fw3_hotplug_zones(struct fw3_state *state, bool add);
struct fw3_zone * fw3_lookup_zone(struct fw3_state *state, const char *name,
bool running);
-#define fw3_free_zone(zone) \
- fw3_free_object(zone, fw3_zone_opts)
+void fw3_free_zone(struct fw3_zone *zone);
+
+#define fw3_to_src_target(t) \
+ (FW3_FLAG_SRC_ACCEPT - FW3_FLAG_ACCEPT + t)
#endif