if (name) {
lua_getfield(L, -1, name);
- /* there seems to be no value yet so simply push it as string */
- if (lua_isnil(L, -1)) {
- lua_pushstring(L, value);
- lua_setfield(L, -3, name);
+ /* this delta is a list add operation */
+ if (h->cmd == UCI_CMD_LIST_ADD) {
+ /* there seems to be no table yet */
+ if (!lua_istable(L, -1)) {
+ lua_newtable(L);
+
+ /* if there is a value on the stack already, add */
+ if (!lua_isnil(L, -2)) {
+ lua_pushvalue(L, -2);
+ lua_rawseti(L, -2, 1);
+ lua_pushstring(L, value);
+ lua_rawseti(L, -2, 2);
+
+ /* this is the first table item */
+ } else {
+ lua_pushstring(L, value);
+ lua_rawseti(L, -2, 1);
+ }
+
+ lua_setfield(L, -3, name);
+
+ /* a table is on the top of the stack and this is a subsequent,
+ * list_add, append this value to table */
+ } else {
+ lua_pushstring(L, value);
+ lua_rawseti(L, -2, lua_objlen(L, -2) + 1);
+ }
- /* there is already a value, so this change is a list_add,
- * coerce string into one-element array and append new value */
- } else if (lua_isstring(L, -1)) {
- lua_newtable(L);
- lua_pushvalue(L, -2);
- lua_rawseti(L, -2, 1);
+ /* non-list change, simply set/replace field */
+ } else {
lua_pushstring(L, value);
- lua_rawseti(L, -2, 2);
lua_setfield(L, -3, name);
-
- /* a table is on the top of the stack so this is a subsequent,
- * list_add, append this value to table */
- } else if (lua_istable(L, -1)) {
- lua_pushstring(L, value);
- lua_rawseti(L, -2, lua_objlen(L, -2) + 1);
}
lua_pop(L, 1);