defer releasing the l3 dev so that the generic code can take care of cleaning system...
[project/netifd.git] / proto-shell.c
index d0028c4..f197c62 100644 (file)
@@ -18,7 +18,7 @@
 #include "interface-ip.h"
 #include "proto.h"
 
-static int proto_fd;
+static struct netifd_fd proto_fd;
 
 struct proto_shell_handler {
        struct list_head list;
@@ -125,10 +125,6 @@ proto_shell_teardown_cb(struct netifd_process *p, int ret)
                return;
 
        netifd_kill_process(&state->proto_task);
-
-       if (state->l3_dev.dev)
-               device_remove_user(&state->l3_dev);
-
        state->proto.proto_event(&state->proto, IFPEV_DOWN);
 }
 
@@ -469,11 +465,14 @@ proto_shell_attach(const struct proto_handler *h, struct interface *iface,
        state->proto.cb = proto_shell_handler;
        state->setup_timeout.cb = proto_shell_setup_timeout_cb;
        state->setup_task.cb = proto_shell_setup_cb;
-       state->setup_task.dir_fd = proto_fd;
+       state->setup_task.dir_fd = proto_fd.fd;
+       state->setup_task.log_prefix = iface->name;
        state->teardown_task.cb = proto_shell_teardown_cb;
-       state->teardown_task.dir_fd = proto_fd;
+       state->teardown_task.dir_fd = proto_fd.fd;
+       state->teardown_task.log_prefix = iface->name;
        state->proto_task.cb = proto_shell_task_cb;
-       state->proto_task.dir_fd = proto_fd;
+       state->proto_task.dir_fd = proto_fd.fd;
+       state->proto_task.log_prefix = iface->name;
        state->handler = container_of(h, struct proto_shell_handler, proto);
 
        return &state->proto;
@@ -676,10 +675,11 @@ void __init proto_shell_init(void)
        if (chdir("./proto"))
                goto close_cur;
 
-       proto_fd = open(".", O_RDONLY | O_DIRECTORY);
-       if (proto_fd < 0)
+       proto_fd.fd = open(".", O_RDONLY | O_DIRECTORY);
+       if (proto_fd.fd < 0)
                goto close_cur;
 
+       netifd_fd_add(&proto_fd);
        glob("./*.sh", 0, NULL, &g);
        for (i = 0; i < g.gl_pathc; i++)
                proto_shell_add_script(g.gl_pathv[i]);