Simplify UDP vs. TCP handling in service_announce_services
[project/mdnsd.git] / interface.c
index 4dfeace..463335a 100644 (file)
@@ -417,7 +417,7 @@ reconnect_socket4(struct uloop_timeout *timeout)
 
        uloop_fd_add(&iface->fd, ULOOP_READ);
        if (iface->multicast) {
-               dns_send_question(iface, "_services._dns-sd._udp.local", TYPE_PTR, 1);
+               dns_send_question(iface, "_services._dns-sd._udp.local", TYPE_PTR, 0);
                announce_init(iface);
        }
 
@@ -465,7 +465,7 @@ reconnect_socket6(struct uloop_timeout *timeout)
        uloop_fd_add(&iface->fd, ULOOP_READ);
 
        if (iface->multicast) {
-               dns_send_question(iface, "_services._dns-sd._udp.local", TYPE_PTR, 1);
+               dns_send_question(iface, "_services._dns-sd._udp.local", TYPE_PTR, 0);
                announce_init(iface);
        }
 
@@ -621,7 +621,7 @@ void interface_shutdown(void)
        vlist_for_each_element(&interfaces, iface, node)
                if (iface->fd.fd > 0 && iface->multicast) {
                        service_announce(iface, 0);
-                       service_reply_a(iface, 0);
+                       dns_reply_a(iface, 0);
                }
        vlist_for_each_element(&interfaces, iface, node)
                interface_close(iface);