From 9565bf86ae48c47c744467e30b2219cf9cd70fbf Mon Sep 17 00:00:00 2001 From: Xiongfei Guo Date: Fri, 20 Jun 2014 10:31:17 +0000 Subject: [PATCH] Fix stack overflow bug of uloop lua binding. The static variable `state` in `lua/uloop.c` should be clean after every callback. Signed-off-by: Xiongfei(Alex) Guo --- lua/uloop.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/lua/uloop.c b/lua/uloop.c index 51f53c2..5922e04 100644 --- a/lua/uloop.c +++ b/lua/uloop.c @@ -43,6 +43,7 @@ static void ul_timer_cb(struct uloop_timeout *t) lua_getglobal(state, "__uloop_cb"); lua_rawgeti(state, -1, tout->r); + lua_remove(state, -2); lua_call(state, 0, 0); } @@ -133,6 +134,7 @@ static void ul_process_cb(struct uloop_process *p, int ret) lua_getglobal(state, "__uloop_cb"); lua_rawgeti(state, -1, proc->r); luaL_unref(state, -2, proc->r); + lua_remove(state, -2); lua_pushinteger(state, ret >> 8); lua_call(state, 1, 0); } -- 2.11.0