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jshn: support using characters in elements that do not conform to shell variable...
[project/libubox.git]
/
uloop.h
diff --git
a/uloop.h
b/uloop.h
index
10a117f
..
bce3974
100644
(file)
--- a/
uloop.h
+++ b/
uloop.h
@@
-23,6
+23,7
@@
#include <sys/time.h>
#include <stdbool.h>
#include <stdint.h>
#include <sys/time.h>
#include <stdbool.h>
#include <stdint.h>
+#include <signal.h>
#if defined(__APPLE__) || defined(__FreeBSD__)
#define USE_KQUEUE
#if defined(__APPLE__) || defined(__FreeBSD__)
#define USE_KQUEUE
@@
-30,11
+31,15
@@
#define USE_EPOLL
#endif
#define USE_EPOLL
#endif
+#include "list.h"
+
struct uloop_fd;
struct uloop_timeout;
struct uloop_fd;
struct uloop_timeout;
+struct uloop_process;
typedef void (*uloop_fd_handler)(struct uloop_fd *u, unsigned int events);
typedef void (*uloop_timeout_handler)(struct uloop_timeout *t);
typedef void (*uloop_fd_handler)(struct uloop_fd *u, unsigned int events);
typedef void (*uloop_timeout_handler)(struct uloop_timeout *t);
+typedef void (*uloop_process_handler)(struct uloop_process *c, int ret);
#define ULOOP_READ (1 << 0)
#define ULOOP_WRITE (1 << 1)
#define ULOOP_READ (1 << 0)
#define ULOOP_WRITE (1 << 1)
@@
-55,13
+60,25
@@
struct uloop_fd
struct uloop_timeout
{
struct uloop_timeout
{
+ struct list_head list;
+ bool pending;
+
uloop_timeout_handler cb;
uloop_timeout_handler cb;
- struct uloop_timeout *prev;
- struct uloop_timeout *next;
struct timeval time;
struct timeval time;
+};
+
+struct uloop_process
+{
+ struct list_head list;
bool pending;
bool pending;
+
+ uloop_process_handler cb;
+ pid_t pid;
};
};
+extern bool uloop_cancelled;
+extern bool uloop_handle_sigchld;
+
int uloop_fd_add(struct uloop_fd *sock, unsigned int flags);
int uloop_fd_delete(struct uloop_fd *sock);
int uloop_fd_add(struct uloop_fd *sock, unsigned int flags);
int uloop_fd_delete(struct uloop_fd *sock);
@@
-69,7
+86,14
@@
int uloop_timeout_add(struct uloop_timeout *timeout);
int uloop_timeout_set(struct uloop_timeout *timeout, int msecs);
int uloop_timeout_cancel(struct uloop_timeout *timeout);
int uloop_timeout_set(struct uloop_timeout *timeout, int msecs);
int uloop_timeout_cancel(struct uloop_timeout *timeout);
-void uloop_end(void);
+int uloop_process_add(struct uloop_process *p);
+int uloop_process_delete(struct uloop_process *p);
+
+static inline void uloop_end(void)
+{
+ uloop_cancelled = true;
+}
+
int uloop_init(void);
void uloop_run(void);
void uloop_done(void);
int uloop_init(void);
void uloop_run(void);
void uloop_done(void);