-void fw3_flush_zones(enum fw3_table table, enum fw3_family family,
- bool pass2, struct list_head *statefile);
+void fw3_flush_zones(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload, bool pass2);
+
+void fw3_hotplug_zones(struct fw3_state *state, bool add);