void fw3_load_zones(struct fw3_state *state, struct uci_package *p);
void fw3_print_zone_chains(enum fw3_table table, enum fw3_family family,
- struct fw3_state *state);
+ bool reload, struct fw3_state *state);
void fw3_print_zone_rules(enum fw3_table table, enum fw3_family family,
- struct fw3_state *state);
+ bool reload, struct fw3_state *state);
void fw3_flush_zones(enum fw3_table table, enum fw3_family family,
bool pass2, bool reload, struct fw3_state *state);