#include "options.h"
+extern const struct fw3_option fw3_zone_opts[];
+
struct fw3_zone * fw3_alloc_zone(void);
void fw3_load_zones(struct fw3_state *state, struct uci_package *p);
struct fw3_state *state);
void fw3_flush_zones(enum fw3_table table, enum fw3_family family,
- bool pass2, struct fw3_state *state);
+ bool pass2, bool reload, struct fw3_state *state);
struct fw3_zone * fw3_lookup_zone(struct fw3_state *state, const char *name,
bool running);
-void fw3_free_zone(struct fw3_zone *zone);
+#define fw3_free_zone(zone) \
+ fw3_free_object(zone, fw3_zone_opts)
#endif