+void fw3_flush_zones(enum fw3_table table, enum fw3_family family,
+ bool pass2, bool reload, struct fw3_state *state);
+
+struct fw3_zone * fw3_lookup_zone(struct fw3_state *state, const char *name,
+ bool running);
+
+#define fw3_to_src_target(t) \
+ (FW3_TARGET_SRC_ACCEPT - FW3_TARGET_ACCEPT + t)