static void
-print_zone_chain(enum fw3_table table, enum fw3_family family,
- struct fw3_zone *zone, bool reload, struct fw3_state *state)
+print_zone_chain(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload, struct fw3_zone *zone)
{
bool c, r;
uint32_t custom_mask = ~0;
}
static void
-print_interface_rule(enum fw3_table table, enum fw3_family family,
- struct fw3_zone *zone, struct fw3_device *dev,
- struct fw3_address *sub, bool reload, bool disable_notrack)
+print_interface_rule(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload, struct fw3_zone *zone,
+ struct fw3_device *dev, struct fw3_address *sub)
{
+ bool disable_notrack = state->defaults.drop_invalid;
+
enum fw3_flag t;
#define jump_target(t) \
}
static void
-print_interface_rules(enum fw3_table table, enum fw3_family family,
- struct fw3_zone *zone, bool reload, bool disable_notrack)
+print_interface_rules(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload, struct fw3_zone *zone)
{
struct fw3_device *dev;
struct fw3_address *sub;
if (!dev && !sub)
continue;
- print_interface_rule(table, family, zone, dev, sub, reload, disable_notrack);
+ print_interface_rule(state, family, table, reload, zone, dev, sub);
}
}
static void
-print_zone_rule(enum fw3_table table, enum fw3_family family,
- struct fw3_zone *zone, bool reload, bool disable_notrack)
+print_zone_rule(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload, struct fw3_zone *zone)
{
struct fw3_address *msrc;
struct fw3_address *mdest;
break;
}
- print_interface_rules(table, family, zone, reload, disable_notrack);
+ print_interface_rules(state, family, table, reload, zone);
}
void
-fw3_print_zone_chains(enum fw3_table table, enum fw3_family family,
- bool reload, struct fw3_state *state)
+fw3_print_zone_chains(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload)
{
struct fw3_zone *zone;
list_for_each_entry(zone, &state->zones, list)
- print_zone_chain(table, family, zone, reload, state);
+ print_zone_chain(state, family, table, reload, zone);
}
void
-fw3_print_zone_rules(enum fw3_table table, enum fw3_family family,
- bool reload, struct fw3_state *state)
+fw3_print_zone_rules(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload)
{
struct fw3_zone *zone;
list_for_each_entry(zone, &state->zones, list)
- print_zone_rule(table, family, zone, reload, state->defaults.drop_invalid);
+ print_zone_rule(state, family, table, reload, zone);
}
void
-fw3_flush_zones(enum fw3_table table, enum fw3_family family,
- bool pass2, bool reload, struct fw3_state *state)
+fw3_flush_zones(struct fw3_state *state, enum fw3_family family,
+ enum fw3_table table, bool reload, bool pass2)
{
struct fw3_zone *z, *tmp;
uint32_t custom_mask = ~0;
pass2 ? "-X %s\n" : "-F %s\n", z->name);
if (pass2)
- {
del(z->flags, family, table);
- }
}
}
void
-fw3_hotplug_zones(bool add, struct fw3_state *state)
+fw3_hotplug_zones(struct fw3_state *state, bool add)
{
struct fw3_zone *z;
struct fw3_device *d;