Rework zone flush logic
[project/firewall3.git] / main.c
diff --git a/main.c b/main.c
index 47951e6..c1f6505 100644 (file)
--- a/main.c
+++ b/main.c
@@ -135,7 +135,7 @@ restore_pipe(enum fw3_family family, bool silent)
 static bool
 family_running(struct fw3_state *state, enum fw3_family family)
 {
-       return hasbit(state->defaults.running_flags, family);
+       return has(state->defaults.flags, family, family);
 }
 
 static bool
@@ -144,19 +144,13 @@ family_used(enum fw3_family family)
        return (use_family == FW3_FAMILY_ANY) || (use_family == family);
 }
 
-static bool
-family_loaded(struct fw3_state *state, enum fw3_family family)
-{
-       return hasbit(state->defaults.flags, family);
-}
-
 static void
 family_set(struct fw3_state *state, enum fw3_family family, bool set)
 {
        if (set)
-               setbit(state->defaults.flags, family);
+               set(state->defaults.flags, family, family);
        else
-               delbit(state->defaults.flags, family);
+               del(state->defaults.flags, family, family);
 }
 
 static int
@@ -167,7 +161,6 @@ stop(struct fw3_state *state, bool complete, bool reload)
        int rv = 1;
        enum fw3_family family;
        enum fw3_table table;
-       enum fw3_target policy = reload ? FW3_TARGET_DROP : FW3_TARGET_ACCEPT;
 
        if (!complete && !state->statefile)
        {
@@ -203,11 +196,11 @@ stop(struct fw3_state *state, bool complete, bool reload)
                        else
                        {
                                /* pass 1 */
-                               fw3_flush_rules(table, family, false, state, policy);
+                               fw3_flush_rules(table, family, false, reload, state);
                                fw3_flush_zones(table, family, false, reload, state);
 
                                /* pass 2 */
-                               fw3_flush_rules(table, family, true, state, policy);
+                               fw3_flush_rules(table, family, true, reload, state);
                                fw3_flush_zones(table, family, true, reload, state);
                        }
 
@@ -274,7 +267,7 @@ start(struct fw3_state *state, bool reload)
                        continue;
                }
 
-               if (!family_loaded(state, family) || !restore_pipe(family, false))
+               if (!restore_pipe(family, false))
                        continue;
 
                for (table = FW3_TABLE_FILTER; table <= FW3_TABLE_RAW; table++)
@@ -286,14 +279,14 @@ start(struct fw3_state *state, bool reload)
                             fw3_flag_names[family], fw3_flag_names[table]);
 
                        fw3_pr("*%s\n", fw3_flag_names[table]);
-                       fw3_print_default_chains(table, family, state);
-                       fw3_print_zone_chains(table, family, state);
-                       fw3_print_default_head_rules(table, family, state);
+                       fw3_print_default_chains(table, family, reload, state);
+                       fw3_print_zone_chains(table, family, reload, state);
+                       fw3_print_default_head_rules(table, family, reload, state);
                        fw3_print_rules(table, family, state);
                        fw3_print_redirects(table, family, state);
                        fw3_print_forwards(table, family, state);
-                       fw3_print_zone_rules(table, family, state);
-                       fw3_print_default_tail_rules(table, family, state);
+                       fw3_print_zone_rules(table, family, reload, state);
+                       fw3_print_default_tail_rules(table, family, reload, state);
                        fw3_pr("COMMIT\n");
                }