Keep all basic chains on reload and only flush them, this allows user rules to jump...
[project/firewall3.git] / defaults.h
index 1c1a6a0..649e329 100644 (file)
 #define __FW3_DEFAULTS_H
 
 #include "options.h"
+#include "iptables.h"
 
 extern const struct fw3_option fw3_flag_opts[];
 
 void fw3_load_defaults(struct fw3_state *state, struct uci_package *p);
 
-void fw3_print_default_chains(struct fw3_state *state, enum fw3_family family,
-                              enum fw3_table table, bool reload);
+void fw3_print_default_chains(struct fw3_ipt_handle *handle,
+                              struct fw3_state *state, bool reload);
 
-void fw3_print_default_head_rules(struct fw3_state *state,
-                                  enum fw3_family family, enum fw3_table table,
-                                  bool reload);
+void fw3_print_default_head_rules(struct fw3_ipt_handle *handle,
+                                  struct fw3_state *state, bool reload);
 
-void fw3_print_default_tail_rules(struct fw3_state *state,
-                                  enum fw3_family family, enum fw3_table table,
-                                  bool reload);
+void fw3_print_default_tail_rules(struct fw3_ipt_handle *handle,
+                                  struct fw3_state *state, bool reload);
 
 void fw3_set_defaults(struct fw3_state *state);
 
-void fw3_flush_rules(struct fw3_state *state, enum fw3_family family,
-                     enum fw3_table table, bool reload, bool pass2);
+void fw3_flush_rules(struct fw3_ipt_handle *handle, struct fw3_state *state,
+                     bool reload);
 
-void fw3_flush_all(enum fw3_table table);
+void fw3_flush_all(struct fw3_ipt_handle *handle);
 
 #endif